Games

Grade 1 · Math · Addition Strategy

Near-Doubles Skatepark

Build a friendly double, adjust by one, and land every skate trick.
MISSION 1 OF 5

Solve 1 plus 2. Build double 1, then add one.

1 / 5
1
2
1+2=?

Build double 1

Choose the double named in the mission.

Learn the math: Near-Doubles Addition Strategy

Near doubles use a known double to add neighboring numbers. Adjust by one because one addend differs by one.

A worked example

For 6 + 7, double 6 to get 12, then add 1 to get 13. Or double 7 and subtract 1.

Keep in mind while you play

Use the double named by the ramp, then decide whether to add or remove one.

About Near-Doubles Skatepark

A free Grade 1 math game for practicing near-doubles addition strategy. No account or download is needed.

Learning area: Adding & subtracting · Near-Doubles Strategy.

Difficulty: 2 · Practice within Grade 1. Apply a skill with more choices, larger numbers or extra steps.

Next in this learning areaAddition Race2 · Practice

What to do

Read two consecutive addends, choose the named doubles ramp, then add or take away one and land on the total.

Choose an activity that fits your learner. Grade labels are a guide; adults can help with the instructions.

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